In this section, we’re going to take a close look at building your pipeline with ftrack.
Using ftrack as the backbone of your production pipeline has many benefits. For example, you remove the need to manually save and name files (that means no more my_asset_v1, my_asset_v2, my_asset_final, my_asset_final_final – thankfully). And by importing your assets into ftrack, you can visualize your creative work and easily review, feedback on, and approve the assets.
The benefits of leveraging ftrack in your pipeline
✅ Use ftrack to orchestrate and track assets on your digital asset management (DAM) system, whether a simple NAS on your network or a more sophisticated solution. (This is accomplished with something we call storage locations.)
✅ Publish digital assets directly to storage from an application integrated with ftrack: Adobe Creative Suite, 3ds Max, Maya, Houdini, Nuke, Nuke Studio, Hiero, Cinema 4D, Unreal Engine, Unity, Deadline, and more.
✅ Use the Connect desktop service to launch applications in the correct environment with ftrack integrations available.
✅ Leverage the Connect standalone publishers for scenarios where ftrack does not natively integrate with an application in use, or build your own integration.
✅ Automate tedious tasks, like moving files or assembling reports with the ftrack Actions system.